This paper presents an interactive virtual reality game using real
and virtual objects with general beam projector and computer vision.
We show how the computer recognizes the objects and makes the virtual
objects move after detecting the real objects i n the game space
created by a beam projector.
To achieve th e goals, we developed two methods: Find Objects Distance
(FOD) method and Find Reflection Angle (FRA) method. After detecting
the real and virtual objects, the methods predict the next moving
direction of virtual objects. This interactive virtual reality (VR)
game is named as “Ting Ting” which contains various fire-shaped
virtual objects and bamboo-shaped real objects.
“Ting Ting” game's core technology can be used in various application
area as an interactive communication engine. These include but not
limited to, for example, an education game in schools, or an entertainment
application in museums or science halls.