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On and Off-line Mixed Interface
A Development of Interactive Game “Ting Ting” using Real and Virtual Objects,
IEEE SMC (Systems, Man and Cybernetics) 2004


This paper presents an interactive virtual reality game using real and virtual objects with general beam projector and computer vision. We show how the computer recognizes the objects and makes the virtual objects move after detecting the real objects i n the game space created by a beam projector.

To achieve th e goals, we developed two methods: Find Objects Distance (FOD) method and Find Reflection Angle (FRA) method. After detecting the real and virtual objects, the methods predict the next moving direction of virtual objects. This interactive virtual reality (VR) game is named as “Ting Ting” which contains various fire-shaped virtual objects and bamboo-shaped real objects.

“Ting Ting” game's core technology can be used in various application area as an interactive communication engine. These include but not limited to, for example, an education game in schools, or an entertainment application in museums or science halls.

Game Space Setup
(Mixed Environment)
Mediator Setup
(Beam Projector and Camera)
   

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Two patents have been registered to Korean Intellectual Property Office
Einstein Exhibition 2005 Korea
A Development of Interactive Game “Ting Ting”, IEEE SMC 2004
Received Prime Minister's Medal of Honour for Contribution to Science & Technology of Korea 2004